There are a lot of factors that can affect a human mind and behavior. Things we see around us and on the internet have a strong impact on our minds and determine our behavior.
Memetic hazards, Cognito hazards, and info-hazards are three types of risks that can influence our behavior and thinking.
In this article, I’ll tell you exactly the difference between these types of hazards.
What Are Memetic Hazards?
Information transfer, and more specifically cultural information in society, is the subject of memetics hazards.
The core idea is to equate information flow between individuals with genetic material and to monitor the mutation of ideas as they are passed from one individual to the next in a manner similar to how you could monitor virus transmissions and mutations. A meme, though, also has advantages for the one who spreads it.
Memetics doesn’t mean telepathy, extrasensory perception, or any other fictitious psychic mental magic. If you understand these memetic phrases, you will have a totally normal memetic reaction from them.
In terms of impacts that are communicated via knowledge, memetics tends to focus on the impossibly difficult rather than the commonplace.
The consequences themselves should, in general, remain a matter of information. As opposed to a word that causes you to develop actual wings, a memetic SCP is more likely to be one that causes you to believe you have wings.
If you discuss magic words that cause humans to develop wings, you should use terminology other than “memetic.”
SCPs that are memetic don’t emit auras or beams. They’re SCPs that contain concepts and symbols that, to those who comprehend them, elicit a reaction.
Memetic is frequently wrongly used by new employees to refer to “Weird Mind Shit” However, memetic doesn’t actually mean that.
They’re memetic words. Without any mystical mind rays shooting out of your computer monitor to snag your frail consciousness, they are already having a memetic influence on you. Memes are expressions of information, particularly cultural information.
What Are Cognito Hazards?
The effects of cognitohazard on persons who experience it are unusual. Cognitohazards include many entities of the Information Class.
Saying that “YOU DON’T SEE ME” causes anyone who overhears it to believe the speaker is invisible would be a good example of a cognitohazard.
Any subject that experiences a cognitohazard using one of our five physical senses—sight (visual), hearing (auditory), smell (olfactory), taste (gustatory), or touch—will be at risk (tactile).
This holds true for both things that harm people physically and those that harm them mentally, but only in a way that would be abnormal.
A sharp edge that wounds you when you touch it or a brilliant light that renders you blind would not be cognitohazards. A cognitohazard would be anything like a sound that makes you bleed from every pore or a smell that makes you crazy.
What are Info-Hazards?
Information that is dangerous to know is referred to as infohazard. It differs from cognitohazards in that info-hazards can spread by simple word-of-mouth, but cognitohazards require direct interaction.
According to Nick Bostrom, “Knowledge hazard” is a risk that results from the disseminating or potential disseminating of information that could hurt someone or allow someone else to harm someone else.
It encourages the dissemination of sensitive or secret information, frequently from Nero.
Although the information does not directly affect people, it is nevertheless incredibly harmful because it might be exposed to the general public. Public disclosure of a Nero document is an illustration of an infohazard.
Other Kinds of Info-Hazards
Among many additional sorts of information risks, Bostrom suggests the following kinds:
- Data Risk: Specific data, such as the genetic code for a deadly infection or the instructions for building a thermonuclear bomb, pose a risk if they are made public.
- Idea Risk: Even in the absence of a clear, data-rich specification, the dissemination of a generic idea raises a danger.
- Knowing too many hazards: Information that, if revealed, could endanger the person who knows it is one of the dangers of knowing too much. Women who were familiar with the occult, for instance, had a higher chance of being charged with witchcraft in the 1600s.
Difference Between Memetic Hazards, Cognito Hazards, and Info-Hazards
Memetic risks are collections of information that have the potential to hurt or even kill the mind. In documents like SCP-001 and SCP-3007, memetic kill agents are images that fictitiously contain lethal information.
By the time your brain perceives and decodes the information sufficiently to understand what it means, you’re having a cardiac arrest.
The Game, a mental game in which thinking about it makes you lose, is an illustration of a meme. Everyone is technically playing, thus the only way to win is to be the last person to be unaware of the game.
Memetic dangers are a subtype of cognitohazards that are connected to the transmission of cultural information itself.
The word “memetic” is derived from the word “meme,” and the main idea is to follow how thoughts change as they spread from one person to another (much like how “genes” in “genetics” entail the transmission of biological information).
On the other hand, Cognitohazards are things that can be dangerous if at least one of the five senses is used to recognize them (usually visual or audible).
For instance, a sphere that, when examined, makes you want to kill yourself, or a podcast that, when listened to, causes your liver to explode.
Cognitohazards are things that are hazardous to detect or perceive but only have an impact if you really sense them with one of your senses (sight, touch, taste, smell, hearing, etc).
Whereas, Infohazards are items that can be dangerous just by being known about. For instance, SCP-4885 is a being that resembles the famous character Waldo from Where’s, Waldo? The story discusses how the entity kills you when it knows where you are in exquisite detail.
Infohazards are items that can be hazardous simply by being known about them. Infohazards could spread through conversation.
|Memetic Hazards||A threat manifests as an infectious notion or idea that manipulates its host in order to propagate. the self-replicating pattern, for instance|
|Cognito Hazards||Something that has mental effects when interpreted negatively in some way. This includes the subclass of memetic risks. An illustration of this would be a terrifying image|
|Info-Hazards||Something that poses a risk to one’s bodily or mental health when particular information is known, typically knowledge relating to the SCP. an item, for instance, whose precise position causes heart failure|
- Memetic hazard enters your mind and refuses to go. Doesn’t really force you to do anything, any more than a persistent, very convincing person would.
- Your thoughts are actively disturbed by Cognito hazards.
- A cognitohazard occurs when you think something you wouldn’t ordinarily think because of an SCP, or when you don’t think things you would typically consider.
- Information that people shouldn’t know is distributed by infohazard. All this accomplishes is provide you with information; it is up to you to decide how to use it.